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Doggy: Difference between revisions

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|passive = {{SmallIcon|Darkvision Icon.png}} [[Darkvision (Passive Feature)|Darkvision]]  
|passive = {{SmallIcon|Darkvision Icon.png}} [[Darkvision (Passive Feature)|Darkvision]]  


[[Knockdown Jaws]]  
[[Knockdown Jaws (Passive Feature)|Knockdown Jaws]]


{{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
{{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]


[[Shadow Veil]]  
{{SmallIcon|Generic Darkness Icon.png}} [[Shadow Veil (Passive Feature)|Shadow Veil]]


[[Shadowblend]]  
{{SmallIcon|Invisibility Icon.png}} [[Shadowblend]]


{{SmallIcon|Sunlight Sensitivity Icon.png}} [[Sunlight Weakness]]
{{SmallIcon|Sunlight Sensitivity Icon.png}} [[Sunlight Weakness]]

Revision as of 14:13, 20 September 2023

Doggy
NPC Doggy.png
Stats
Level 6

STR

16
(+3)

DEX

14
(+2)

CON

13
(+1)

INT

5
(-3)

WIS

12
(+1)

CHA

5
(-3)
Bg3 content hr.png
Creature Race Icon.png  Race Construct
Creature Type Icon.png  Type Construct
HP Icon.png  HP 33
Creature AC Icon.png  AC 14
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +2
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingResistant to Non-Magical Bludgeoning
Character information
Allies Daddy Mummy Oliver

Doggy is a unique Construct in the Shadow-Cursed Lands and in the service of the curse-bound Tiefling child Oliver. Despite appearing as a Shadow and has abilities like one, it is not considered an undead.

He appears during the second game of hide-and-seek with Oliver, forcing the party to Hide and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by Mommy and Daddy.

Shadowjaw Bite

Sink you teeth into a target and possibly knock it Prone.

Action

Attack roll: +6
D6 Piercing.png 2d6 + 3 (5~15) Damage TypesPiercing
DC 13  Strength saving throw to avoid being knocked Prone.