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Resistance (Cantrip): Difference between revisions

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| <strong>[[File:Resistance Condition Icon 3.png|frameless|upright=0.12]] Resistance</strong>
| <strong>[[File:Resistance Condition Icon 3.png|frameless|upright=0.12]] Resistance</strong>
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|-
| {{C|[[File:Duration Icons.png|frameless|20px]] Duration: 10 turns}}
| {{C|[[File:Duration 50px.png|frameless|25px]] Duration: 10 turns}}
* Has a 1d4 bonus to [[Saving Throws]].
* Has a 1d4 bonus to [[Saving Throws]].
|}
|}

Revision as of 09:57, 6 December 2022

Spell > List Of Spells > Cantrips > Resistance


Resistance is a Abjuration Cantrip. This spell allows spellcasters to temporary improve their allies' resistances.

File:Resistance Icon 2.png
"Magically bolster a creature's defences. It receives a 1d4 bonus to Saving Throws."


Range 2m / 5ft
School Abjuration
Concentration Required
Condition Resistance
Duration 10 turns
Class Cleric, Druid

Description

Magically bolster a creature's defences. It receives a 1d4 bonus to Saving Throws.

Properties

File:Actions Icons.png Action

Available to level 1 Cleric and Druid.

  • Range: Range Icon 2.png 2m / 5ft
  • Concentration: Concentration Icons.png Required