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Diadem of Arcane Synergy: Difference between revisions

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* '''Synergetic Moments:''' When you inflict a condition, gain {{SmIconLink|Arcane Synergy Condition Icon.webp|Arcane Synergy (Condition)|Arcane Synergy}} for 2 rounds.
* '''Synergetic Moments:''' When you inflict a condition, gain {{SmIconLink|Arcane Synergy Condition Icon.webp|Arcane Synergy (Condition)|Arcane Synergy}} for 2 rounds.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
* Looted from [[Ardent Jhe'rezath]] in [[Inquisitor's Chamber]], [[Crèche Y'llek]]
* Looted from [[Ardent Jhe'rezath]] in [[Creche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]], [[Crèche Y'llek]]
| notes =
| notes =
* As of Patch 1, the game appears to have a loose definition of what qualifies as 'inflicting' a condition. The item's effect does trigger when applying conditions to enemies, as expected, but it can also be triggered by applying beneficial conditions to oneself or one's allies - or by making an attack while affected by such a condition. Here are some examples:
* As of Patch 1, the game appears to have a loose definition of what qualifies as 'inflicting' a condition. The item's effect does trigger when applying conditions to enemies, as expected, but it can also be triggered by applying beneficial conditions to oneself or one's allies - or by making an attack while affected by such a condition. Here are some examples:

Revision as of 04:28, 16 September 2023

Diadem of Arcane Synergy image

The Diadem of Arcane Synergy is a rare circlet that grants Arcane Synergy when the wearer inflicts a condition.

Description Icon.png

This circlet shimmers with a hundred otherworldly metals.

Properties

  • Helmets Helmets
  • Rarity: Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 240 gp

Special

The wearer of this item gains:

  • Synergetic Moments: When you inflict a condition, gain Arcane Synergy Arcane Synergy for 2 rounds.

Where to find

Notes

  • As of Patch 1, the game appears to have a loose definition of what qualifies as 'inflicting' a condition. The item's effect does trigger when applying conditions to enemies, as expected, but it can also be triggered by applying beneficial conditions to oneself or one's allies - or by making an attack while affected by such a condition. Here are some examples:

Gallery