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Searing Blood: Difference between revisions
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(Created page with "{{WeaponActionPage | name = Searing Blood | weapons = Rupturing Blade | description = Cut into an enemy, dealing {{DamageText|1d8 + 1|Piercing}} damage + an additional {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. | action type = action | damage = weapon | extra damage = 1d6 | extra damage type = Fire | attack roll = yes | recharge = Short Rest | condition name = Bleeding | condition save = CON }}") |
(Update damage according to in-game testing and fix condition parameter) |
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Line 2: | Line 2: | ||
| name = Searing Blood | | name = Searing Blood | ||
| weapons = Rupturing Blade | | weapons = Rupturing Blade | ||
| description = Cut into an enemy, dealing {{DamageText| | | description = Cut into an enemy, dealing an extra {{DamageText|[[Proficiency Bonus]]|Fire}} and {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. Additionally, the attack might cause the target to [[Bleeding (Condition)|bleed]]. | ||
| action type = action | | action type = action | ||
| damage = weapon | | damage = weapon | ||
| extra damage = | | extra damage = [[Proficiency Bonus]] | ||
| extra damage type = Fire | | extra damage type = Fire | ||
| extra damage 2 = 1d6 | |||
| extra damage type 2 = Fire | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition | | condition = Bleeding | ||
| condition save = CON | | condition save = CON | ||
| condition duration = 2 | |||
}} | }} |
Revision as of 04:07, 16 September 2023
Searing Blood is a weapon action granted by Rupturing Blade.
Description
Cut into an enemy, dealing an extra Proficiency BonusFire and 1d6Fire damage to them, while you yourself take 1d6Slashing damage. Additionally, the attack might cause the target to bleed.
Properties
- Damage
- Normal weapon damage
- +
- + 1d6 (1~6) Fire
- Details
- Attack roll
- Recharge: Short rest
Condition: Bleeding
Duration: 2 turns
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Granted by the weapons: