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Sazza: Difference between revisions
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==Companion Approval== | ==Companion Approval== | ||
Talking to [[Sazza]] while she is in the cage. | |||
*"Deal. I'll get you out of there." | |||
{{Approval|Karlach|+1}} | |||
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Interaction: Player talks to [[Sazza]] after freeing her from her cage. | Interaction: Player talks to [[Sazza]] after freeing her from her cage. |
Revision as of 03:02, 16 September 2023
Follower of the Absolute | |||||||
Sazza | |||||||
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Stats | |||||||
Level 2 | |||||||
| |||||||
Race | Goblin | ||||||
Type | Humanoid | ||||||
HP | 9 | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 35kg / 70lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Character information | |||||||
Location | Makeshift Prison | ||||||
3d model | |||||||
Sazza is a Goblin NPC in Baldur's Gate 3. She is first found held prisoner in the Makeshift Prison in Silvanus' Grove. If the player helps her, she becomes a Temporary Companion.
Act One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Players who first approach the Makeshift Prison through the Druid Grove gateway, will find Sazza held at crossbow point by Arka, who seeks vengeance for her dead brother Kanon. Arka's friend, Memnos, is attempting to dissuade her from the senseless act of violence. The player can choose to either help Sazza by interfering with Arka's plans to shoot her, or let Sazza die by Arka's hands.
If the player chooses to help Sazza and then speaks with her, she will offer to introduce you to True Soul Priestess Gut. Players who choose to help her will gain her as a temporary companion with 9HP. Upon completing Save the Goblin Sazza in her favor, she promises to put in a good word for you with her tribe.
If the player does not free Sazza, then the Save the Goblin Sazza quest will resolve with her death, and her corpse may be looted through the cage.
Act Two
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
If kept alive during Act 1, Sazza can once again be encountered in the Moonrise Towers. Depending on the player's decisions, she can once again be set free (Which will award an achievement if you already saved her twice in Act 1) or can be executed.
Companion Approval
Talking to Sazza while she is in the cage.
- "Deal. I'll get you out of there."
Interaction: Player talks to Sazza after freeing her from her cage.
- "It's a deal, signed and struck"
Trivia
- Sazza is voiced by Holly-Marie Michael
External Links
Sazza on the Forgotten Realms Wiki