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Create Water: Difference between revisions

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| Concentration = None
| Concentration = None
| Condition = [[Condition#Wet|Wet]]
| Condition = [[Condition#Wet|Wet]]
| Duration = 3 turns
| Class = [[Cleric]], [[Druid]]
| Class = [[Cleric]], [[Druid]]
}}]]
}}]]

Revision as of 17:13, 24 July 2022

Spell > List Of Spells > 1st Level Spells > Create or Destroy Water > Create Water


Create Water is a variant of Create or Destroy Water. This spell allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area will become soaked and vulnerable to certain types of damage.

"Call forth rain. It extinguishes exposed flames and forms a water surface."

File:Actions Icon.png Action File:Spell Icon.png Level 1 Spell Slot

Range 9m / 30ft
School Transmutation
Concentration None
Condition Wet
Duration 3 turns
Class Cleric, Druid

Description

Call forth rain. It extinguishes exposed flames and forms a water surface.

Properties

File:Actions Icon.png Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Cleric, and Druid.

  • Range: Range Icon 2.png 9m / 30ft

At Higher Levels

When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st.