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Hand Crossbow: Difference between revisions
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | | image = Hand Crossbow PlusOne Icon.png | ||
| image = Hand Crossbow Icon.png | |||
| quote = The spring locks back with the tiniest, most satisfying click. | | quote = The spring locks back with the tiniest, most satisfying click. | ||
| category = martial | | category = martial | ||
| rarity = uncommon | |||
| melee or ranged = ranged | | melee or ranged = ranged | ||
| handedness = one-handed | | handedness = one-handed | ||
| type = Hand Crossbows | | type = Hand Crossbows | ||
| range = short | | range = short | ||
| damage = 1d6 | | damage = 1d6 + 1 | ||
| damage type = Piercing | | damage type = Piercing | ||
| ammunition = yes | | ammunition = yes | ||
Line 19: | Line 19: | ||
| price = 50 | | price = 50 | ||
| weapon actions = Piercing Shot, Mobile Shot | | weapon actions = Piercing Shot, Mobile Shot | ||
| where to find = | | where to find = * Starting equipment for [[bard]]. | ||
* Starting equipment for [[bard]]. | * Common loot throughout the game. | ||
* Common loot throughout the game. | |||
}} | }} |
Revision as of 03:51, 12 September 2023
Hand Crossbow is an uncommon variant of the Hand Crossbows family of weapons. It is a martial ranged weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.
The spring locks back with the tiniest, most satisfying click.
Properties
- Damage
- 1d6 + 1 (2~7) + Dexterity modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: None
- One-Handed
- Light
- Dippable
- Range: 15 m / 50 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Shot ()
Deal regular damage and possibly inflict which cause extra damage on attacks.
- Mobile Shot ()
Make a Ranged Attack while moving. Prerequisite: Must have or this turn.
Where to find
- * Starting equipment for bard.
- Common loot throughout the game.