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Timber: Difference between revisions
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ShadowOake (talk | contribs) (In game picture + Stats) |
ShadowOake (talk | contribs) (Companion Approval) |
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If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation. | If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation. | ||
==Companion Approval== | |||
Interaction: First player interaction with [[Timber]] in the [[Emerald Grove]] | |||
*[Dexterity] - Kick the squirrel | |||
:: {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}} |
Revision as of 17:20, 9 September 2023
Timber | |||||||
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Stats
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Race | Squirrel | ||||||
Type | Beast | ||||||
HP | 5 | ||||||
AC | 12 | ||||||
Size | Tiny | ||||||
Weight | 1kg / 2lbs | ||||||
Initiative | 0 | ||||||
Character information | |||||||
Location | Druid Grove | ||||||
Timber is a squirrel in Baldur's Gate 3.
Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, he will immediately bite them for no damage for being on his territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a hyena ear. It is not currently known what the result of the other options are.
If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation.
Companion Approval
Interaction: First player interaction with Timber in the Emerald Grove
- [Dexterity] - Kick the squirrel