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Criminal: Difference between revisions
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{{ up to date | 2023-09-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
[[File:Background Criminal Icon.png|frameless|right]] | [[File:Background Criminal Icon.png|frameless|right]] | ||
{{quote|"You have a history of breaking the law and survive by leveraging less-than-legal connections. Profiting from criminal enterprise will lead to greater opportunities in the future."}} | {{quote|"You have a history of breaking the law and survive by leveraging less-than-legal connections. Profiting from criminal enterprise will lead to greater opportunities in the future."}} | ||
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{{SpoilerWarning}} | {{SpoilerWarning}} | ||
=== General === | |||
* '''A Fine Fortune''': Steal an item worth at least 1000 gold. | |||
* '''Blood Price''': Murder an innocent civilian. | |||
* '''Escape Artist''': Escape from jail after being arrested. | |||
=== Act One === | === Act One === | ||
* '''A Sound Investment''': Give [[Mol]] money to found a guild in Baldur's Gate. | * '''A Sound Investment''': Give [[Mol]] money to found a guild in Baldur's Gate. | ||
* '''Culling the Crowd''': Use poison to kill the drunk goblins in camp. | * '''Culling the Crowd''': Use poison to kill the drunk goblins in camp. | ||
* '''Finders Keepers''': Refuse to return [[Barth]]'s locket. | * '''Finders Keepers''': Refuse to return [[Barth]]'s locket. | ||
* '''Friend of the Family''': Become an ally of the [[Zhentarim]]. | * '''Friend of the Family''': Become an ally of the [[Zhentarim]]. | ||
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* '''Slaughter's Prize''': Ally with [[Minthara]] to loot and slaughter the grove. | * '''Slaughter's Prize''': Ally with [[Minthara]] to loot and slaughter the grove. | ||
* '''Swiftly Stolen''': Steal the duergar boots from the gnome. | * '''Swiftly Stolen''': Steal the duergar boots from the gnome. | ||
* '''The Allure of Coin''': Steal from [[Mirkon|a child]] charmed by harpies. | |||
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Revision as of 01:19, 9 September 2023
"You have a history of breaking the law and survive by leveraging less-than-legal connections. Profiting from criminal enterprise will lead to greater opportunities in the future."
Background Features
- Deception Proficiency: Gain Proficiency with Charisma (Deception) Ability Checks.
- Stealth Proficiency: Gain Proficiency with Dexterity (Stealth) Ability Checks.
Inspirations
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
General
- A Fine Fortune: Steal an item worth at least 1000 gold.
- Blood Price: Murder an innocent civilian.
- Escape Artist: Escape from jail after being arrested.
Act One
- A Sound Investment: Give Mol money to found a guild in Baldur's Gate.
- Culling the Crowd: Use poison to kill the drunk goblins in camp.
- Finders Keepers: Refuse to return Barth's locket.
- Friend of the Family: Become an ally of the Zhentarim.
- Heretic: Steal the Idol of Silvanus.
- Jailbreaker: Smuggle Sazza out of the grove.
- Lesser Evils: Rob the enthralled fishermen.
- Open For A Surprise: Acquire the Iron Flask from the Zhentarim.
- Serpent's Bounty: Take Zevlor's payment for killing Kagha.
- Slaughter's Prize: Ally with Minthara to loot and slaughter the grove.
- Swiftly Stolen: Steal the duergar boots from the gnome.
- The Allure of Coin: Steal from a child charmed by harpies.