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Cure Wounds: Difference between revisions
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== Properties == | == Properties == | ||
<code>[[File: | <code>[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Slots Icons.png|frameless|25px]] Level 1 Spell Slot</code> | ||
''Available to level 1 [[Bard]], [[Cleric]], [[Druid]], [[Paladin]], [[Ranger]].'' | ''Available to level 1 [[Bard]], [[Cleric]], [[Druid]], [[Paladin]], [[Ranger]].'' | ||
* Heal: <code>[[File: | * Heal: <code>[[File:1d8 Healing.png|frameless|50px]] <span style="color:#33cccc">1d8 +</span> Spellcasting Modifier [[File:Heal Icon.png|frameless|upright=0.1]] [[Hit Points|<span style="color:#33cccc">Hit Points</span>]]</code> | ||
* Range: {{C|[[File:Range | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 2m / 5ft}} | ||
== At Higher Levels == | == At Higher Levels == | ||
When the spell is casted at 2nd Level or higher, heal a target an extra <code><span style="color:#33cccc">1d8 hit points</span></code> for each spell slots level above 1st. | When the spell is casted at 2nd Level or higher, heal a target an extra <code><span style="color:#33cccc">1d8 hit points</span></code> for each spell slots level above 1st. |
Revision as of 13:04, 27 May 2022
Spell > List Of Spells > 1st Level Spells > Cure Wounds
Cure Wounds is a Level 1 Evocation Spell. This spell allows spellcasters to heal allies with divine magic through touch.
Description
A creature you touch regains 1d8 + Spellcasting Modifier hit points
.
This spell has no effect on undead or constructs.
Properties
File:Actions Icons.png Action + File:Spell Slots Icons.png Level 1 Spell Slot
Available to level 1 Bard, Cleric, Druid, Paladin, Ranger.
- Heal:
1d8 + Spellcasting Modifier Hit Points
- Range:
2m / 5ft
At Higher Levels
When the spell is casted at 2nd Level or higher, heal a target an extra 1d8 hit points
for each spell slots level above 1st.