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Shillelagh: Difference between revisions
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Druid | |||
| summary = It imbues the caster's weapon with nature power. | | summary = It imbues the caster's weapon with nature power. | ||
| description = {{SmallIcon|Prerequisite Icon.png}} Quarterstaff or Club Required. | | description = {{SmallIcon|Prerequisite Icon.png}} Quarterstaff or Club Required. |
Revision as of 00:22, 8 September 2023
Shillelagh is a cantrip (Transmutation). It imbues the caster's weapon with nature power.
Description
Quarterstaff or Club Required.
Your staff or club becomes magical: it deals 1d8 + Wisdom ModifierBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
Properties
- Details
- Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Shillelagh
Duration: 10 turns
Creature's weapon is magical and deals 1d8Bludgeoning damage. Attack rolls use the wielder's Spellcasting Ability Modifier.
How to learn
External Links
- Shillelagh on the Forgotten Realms Wiki