Ad placeholder
Rotting (Condition): Difference between revisions
Jump to navigation
Jump to search
(I got that condition after an Open Wound (Condition) and failing a saving throw. After it finished there was another saving throw (const) for Flesh Rot (Condition).) |
DrakeCross22 (talk | contribs) (Included saves and follow up conditions gained.) |
||
Line 2: | Line 2: | ||
| effects = | | effects = | ||
Open wound is starting to rot. | Open wound is starting to rot. | ||
* {{Disadvantage}} on [[Ability Check]]s and {{SavingThrow}} | * {{Disadvantage}} on [[Ability Check]]s and {{SavingThrow}} using Charisma. | ||
* {{Duration|20}} | |||
* {{SavingThrow|CON|dc=15}} to remove condition. Failure will lead to you gaining [[Flesh Rot (Condition)|Flesh Rot]]. | |||
| disease = yes | | disease = yes | ||
}} | }} |
Revision as of 22:50, 4 September 2023
Open wound is starting to rot.
- Disadvantage on Ability Checks and Saving throw using Charisma.
- Duration: 20 turns
- DC 15 Constitution saving throw to remove condition. Failure will lead to you gaining Flesh Rot.