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Disarming Attack (Melee): Difference between revisions

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'''Disarming Attack (Melee)''' is a  [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly make them drop their [[Equipment#Weapons|weapons]].
'''Disarming Attack (Melee)''' is a  [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly make them drop their [[Equipment#Weapons|weapons]].
[[File:Disarming Attack Melee Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding."''</div>
----
<div style="text-align:center;">[[File:Actions Icons.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
----
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Range = Weapon Range (Melee)
| Saving Throw = [[Strength]]
}}]]


== Description ==
== Description ==
Spend a superiority die to deal <code>Weapon Damage + 1d8</code> damage and potentially force the target to drop the weapons they are holding.
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.


== Properties ==
== Properties ==
[[File:Disarming Attack Melee Tooltip.png|thumb|right|upright=1.5|In-game tooltip]]
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
<code>[[File:Action Icon.png|frameless|link=]] Action + [[File:Superiority Dice d8.png|frameless|middle|link=]] Superiority Die</code>


''Target must have a weapon in their main hand''
''Target must have a weapon in their main hand''


* Damage: <code>Weapon Damage + [[File:D8 t.png|frameless|upright=0.13]] 1d8</code>
* Damage: Weapon Damage + 1d8 Physical
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Weapon Range</code>
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* [[File:Weapons Icon.png|frameless|upright=0.1]] Melee
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
* [[File:Saving Throw Icon.png|frameless|upright=0.1]] Saving Throw: <code>[[Strength]]</code>
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}
* [[File:Melee Icons.png|frameless|upright=0.1]] Melee

Revision as of 10:49, 23 May 2022

Disarming Attack (Melee) is a Battle Masters Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly make them drop their weapons.

File:Disarming Attack Melee Icon 2.png
"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding."

File:Actions Icons.png Action Superiority Die d8 Icon.png Superiority Die

Damage Weapon Damage + 1d8
Damage Types Physical damage
Range Weapon Range (Melee)
Saving Throw Strength

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.

Properties

File:Actions Icons.png Action + Superiority Die d8 Icon.png Superiority Die

Target must have a weapon in their main hand