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Downed (Condition): Difference between revisions
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Muhammad2126 (talk | contribs) (Changed the text to exactly what's written in game, and added a point to clarify that taking damage counts as a failed death save.) |
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{{ConditionPage | [[File:Downed.png|right|130px]]{{ConditionPage | ||
| effects = | | effects = | ||
* If you reach 0 hit points, you fall Unconscious and must make [[Death Saving Throw]]s. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. | * If you reach 0 hit points, you fall Unconscious and must make [[Death Saving Throw]]s. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. |
Revision as of 14:27, 31 August 2023
- If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.
- Any damage you receive while unconscious counts as one failure.
- If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.
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