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Wrath (Condition): Difference between revisions
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(Clarified condition mechanics in full release, marked as up to date) |
(Added relevant items) |
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** ''Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.'' | ** ''Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.'' | ||
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{{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
==Items that Apply Arcane Acuity== | |||
*Equipment: | |||
**{{SmallIcon|Bloodguzzler Garb Icon.png}} [[Bloodguzzler Garb]]: When an enemy damages the wearer, the wearer gains {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 1 turn. | |||
**{{SmallIcon|Cap of Wrath Icon.png}} [[Cap of Wrath]]: During combat, when the wearer starts their turn with 50% [[Hit Points]] or less, they gain {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 2 turn. | |||
**{{SmallIcon|Enraging Heart Garb Icon.png}} [[Enraging Heart Garb]]: While [[Rage|Raging]], the wearer generates 2 turns of {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}}. | |||
**{{SmallIcon|Linebreaker Boots Icon.png}} [[Linebreaker Boots]]: When the wearer [[Dash]] or takes a similar action during combat, they gain {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 2 turns. |
Revision as of 13:17, 31 August 2023
- Adrenaline courses through your veins. You have a +1 bonus to melee damage.
- Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.
Sources of Wrath
Items that Apply Arcane Acuity
- Equipment:
- Bloodguzzler Garb: When an enemy damages the wearer, the wearer gains for 1 turn.
- Cap of Wrath: During combat, when the wearer starts their turn with 50% Hit Points or less, they gain for 2 turn.
- Enraging Heart Garb: While Raging, the wearer generates 2 turns of .
- Linebreaker Boots: When the wearer Dash or takes a similar action during combat, they gain for 2 turns.