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Crusader's Mantle: Difference between revisions

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(Bards can learn via Magical Secrets)
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| classes = Paladin, War Domain
| classes = Paladin, War Domain
| class learns at level 5 = War Domain
| class learns at level 5 = War Domain
| class learns at level 6 = {{Class|College of Lore}} (via [[Magical Secrets]] subclass feature)
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 9 = Paladin
| class learns at level 9 = Paladin
| class learns at level 10 = {{Class|Bard}} (via [[Magical Secrets]] class feature)
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| races =
| race learns at level 1 =
| race learns at level 1 =

Revision as of 23:17, 29 August 2023

Crusader's Mantle Icon.png

Crusader's Mantle is a level 3 evocation spell. This spell allows spellcasters to imbue their allies' weapons with holy power, causing them to deal additional Radiant damage.

Description

Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Damage TypesRadiant damage.

Properties

Details
 Range: Self
AoE: TBD m / TBD ft (Radius)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Crusader's Mantle

Crusader's Mantle Crusader's Mantle

Duration: 10 turns

  • Near a paladin's holy aura. Weapon attacks deal an additional 1d4Damage TypesRadiant.

How to learn

Classes:

Notes

External Links