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Makeshift Prison: Difference between revisions

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[[Category:Locations]][[Category:Chapter One Locations]]
 
[[File:Makeshift Prison.png|thumb|The Makeshift Prison houses a metal cage and a rugged holding cell.]]
[[File:Makeshift Prison.png|thumb|The Makeshift Prison houses a metal cage and a rugged holding cell.]]


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[[Category:Locations]]
[[Category:Locations]]
[[Category:Chapter One Locations]]
[[Category:Act One Locations]]
[[Category:Locations in Druid Grove]]
[[Category:Locations in Druid Grove]]

Revision as of 15:32, 29 August 2023

The Makeshift Prison houses a metal cage and a rugged holding cell.

The Makeshift Prison is a Location contained within the Druid Grove in Chapter One. It primarily connects to The Hollow.

Access

Main entry to the Makeshift Prison is by through the Shabby Door in The Hollow→(X:189 Y:584).

Story Interactions

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

  • Upon entering the Makeshift Prison, the events will trigger to determine if Arka will kill Sazza or not.

Regions and Locations

The Makeshift Prison has a slightly hidden path at the north end. Players should take caution on this path, as dangerous Torchstalk along it is revealed only by an ability check. The path leads to the Underground Passage entrance (X:203 Y:605) or continues back to the The Hollow (X:214 Y:606) where the Storage shed may be accessed via the roof.

Notable Characters

These characters may not be present depending on player story choices.

Related Quests

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

  • (Contribute to the wiki if you are aware of any Hidden Treasure in this location.)