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Cure Wounds: Difference between revisions
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(Created page with "Spell > 1st Level Spells > Cure Wounds ---- '''Cure Wounds''' is a Level 1 Evocation Spell. This spell allow spellcasters to heal allies with divine magic through touch. File:Cure Wounds Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgia;">''"A creature you touch regains <span style="color:mediumturquoise">1d8 +</span> Spellcasting Modifier <span s...") |
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| School = Evocation | | School = Evocation | ||
| Concentration = None | | Concentration = None | ||
| Class = [[Bard]], [[Cleric]], [[Druid]], [[Paladin]], [[Ranger]] | |||
}}]] | }}]] | ||
Revision as of 13:25, 30 April 2022
Spell > 1st Level Spells > Cure Wounds
Cure Wounds is a Level 1 Evocation Spell. This spell allow spellcasters to heal allies with divine magic through touch.
Description
A creature you touch regains 1d8 + Spellcasting Modifier hit points.
This spell has no effect on undead or constructs.
Properties
Action + File:Spell Slots Icon.png Level 1 Spell Slot
Available to level 1 Bard, Cleric, Druid, Paladin, Ranger.
At Higher Levels
When casted a 2rd Level or higher, heal an extra 1d8 hit points for each spell slots level above 1st.