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Paralyzing Ray: Difference between revisions
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(Add Paralyzing Ray spell) |
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{{SpellPage | {{SpellPage | ||
| name = Paralyzing Ray | | name = Paralyzing Ray | ||
| image = | | image = Generic Damage Icon.png | ||
| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy |
Revision as of 20:55, 24 August 2023
Paralyzing Ray is a level 3 necromancy spell. This spell paralyzes its target.
Description
Paralyzes its target.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Paralysed
Duration: 2 turns
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
(Information not yet added.)
Notes
- Long Rest. grants the ability to cast this spell once per