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Ice (surface): Difference between revisions
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Ice Surface is a type of Surface. When stepped on, characters will move at half speed and they might become Prone.
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{{ up to date | 2023-08-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
[[File:Surface Sand Ice 01.jpg|upright=0.8|thumb|right|{{AbilityInfobox | [[File:Surface Sand Ice 01.jpg|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''An ice surface on sand''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''An ice surface on sand.''</div> | ||
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| Saving Throw = [[Dexterity]] | | Saving Throw = [[Dexterity]] |
Revision as of 15:41, 24 August 2023

An ice surface on sand.
Saving Throw | Dexterity |
---|---|
Condition | Difficult Terrain, Prone |
Ice surfaces can either be created directly, such as by the Ice Knife spell, or by freezing a Water or Blood Surface.
Properties
- Movement Speed halved
Dexterity saving throw: Base DC 8 + Intelligence Modifier + Proficiency, to avoid becoming Prone.
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Gallery
Turns into a Water Surface after 2 rounds or if exposed to Fire based attack and/or source. Note that Ice Surfaces created from Blood Surfaces still turn into Water Surfaces upon melting.