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Ice (surface): Difference between revisions

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{{ up to date | 2023-08-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Surface Grass Paving Ice.jpg|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Surface Sand Ice 01.jpg|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''And ice surface on a grassy, paved path at dusk.''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''An ice surface on sand''</div>
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| Saving Throw = [[Dexterity]]
| Saving Throw = [[Dexterity]]
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{{Condition|Prone}}
{{Condition|Prone}}
== Gallery ==
<gallery heights="100px" mode="default">
Surface Grass Paving Ice.jpg|''An ice surface on a grassy, paved path at dusk.''
</gallery>


[[Category: Surfaces]]
[[Category: Surfaces]]
Turns into a [[Water Surface]] after 2 rounds or if exposed to [[Damage Types|Fire]] based attack and/or source. Note that Ice Surfaces created from Blood Surfaces still turn into Water Surfaces upon melting.
Turns into a [[Water Surface]] after 2 rounds or if exposed to [[Damage Types|Fire]] based attack and/or source. Note that Ice Surfaces created from Blood Surfaces still turn into Water Surfaces upon melting.

Revision as of 14:41, 24 August 2023

Template:Up to date

An ice surface on sand

Saving Throw Dexterity
Condition Difficult Terrain, Prone
Ice Surface is a type of Surface. When stepped on, characters will move at half speed and they might become Prone.

Ice surfaces can either be created directly, such as by the Ice Knife spell, or by freezing a Water or Blood Surface.

Properties

Dexterity saving throw: Base DC 8 + Intelligence Modifier + Proficiency, to avoid becoming Prone.

Prone Prone

Gallery

Turns into a Water Surface after 2 rounds or if exposed to Fire based attack and/or source. Note that Ice Surfaces created from Blood Surfaces still turn into Water Surfaces upon melting.