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Entangle: Difference between revisions
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| level = 1 | | level = 1 | ||
| school = Conjuration | | school = Conjuration | ||
| ritual = | |||
| classes = Druid | | classes = Druid | ||
| class learns at level 1 = Druid | | class learns at level 1 = Druid | ||
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled and move at half speed while standing in this area. | | class learns at level 2 = | ||
| description = Vines sprout from the ground, turning it into | | races = | ||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly [[Entangled (Condition)|Entangled]] and move at half speed while standing in this area. | |||
| description = Vines sprout from the ground, turning it into [[Difficult Terrain]] and possibly [[Entangled (Condition)|Entangling]] creatures within. | |||
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines. | Entangled creatures cannot move. An ally can use its help action to try and tear away the vines. | ||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
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| damage save = | |||
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| concentration = yes | |||
| range = ranged | | range = ranged | ||
| | | range m = | ||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
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| condition = Entangled | | condition = Entangled | ||
| condition duration = 10 | |||
| condition duration = | |||
| condition save = Strength | | condition save = Strength | ||
| area = | |||
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| area shape = | |||
| area range m = | |||
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| area turn end damage = | |||
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| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | |||
| variants = | |||
| notes = | |||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Entangle|long}} | * {{FRWiki|Entangle|long}} |
Revision as of 09:38, 24 August 2023
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled and move at half speed while standing in this area.
Description
Vines sprout from the ground, turning it into Difficult Terrain and possibly Entangling creatures within.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Entangled
Duration: 10 turns
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
How to learn
Classes:
- Class Level 1: Druid
External Links
- Entangle on the Forgotten Realms Wiki