Ad placeholder
Flame Blade: Difference between revisions
Jump to navigation
Jump to search
(→Properties: added more details on how the summoned flame blade works) |
No edit summary |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-08-24 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | |||
| name = Flame Blade | |||
| image = Flame Blade Icon.png | |||
| level = 2 | |||
| school = Evocation | |||
| ritual = | |||
| classes = Druid | |||
| class learns at level 3 = Druid | |||
| class learns at level 2 = | |||
| races = Mephistopheles Tiefling | |||
| race learns at level 3 = Mephistopheles Tiefling | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies. | |||
| description = Conjure a flaming [[Scimitar]] in your hand that deals {{DamageText|3d6|Fire}} damage. It sheds a bright light in a {{Distance|m=3|ft=10}} radius and a dim light in a {{Distance|m=6|ft=20}} radius. {{Duration|10}}. | |||
[[File:Flame Blade | [[File:Flame Blade Weapon.png|frameless|upright=0.1]] '''[[Flame Blade]]''' | ||
| | | action type = bonus | ||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| | | damage type = | ||
| | | damage save = | ||
| | | damage save effect = | ||
| | | damage per = | ||
| | | extra damage = | ||
}}]] | | extra damage modifier = | ||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = self | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: When this spell is cast at 4th Level or higher, damage increases by {{DamageText|1d6|Fire}} for every two [[Spells#Spell_Slot_Levels|Spell Slot Level]]s above 2nd. | |||
| variants = | |||
| notes = * The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no [[Weapon Actions]] tied to it other than basic attack. | |||
* The blade uses the spellcaster's [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] ([[Wisdom]] for [[Druid]]s or [[Charisma]] for [[Tiefling]]s) for {{Attack Roll}}s instead of [[Strength]] or [[Dexterity]], but no modifier is added to the [[Damage Roll]]. | |||
| video = | |||
}} | |||
The blade uses the spellcaster's | |||
== External Links == | == External Links == | ||
* {{FRWiki|Flame blade|long}} | * {{FRWiki|Flame blade|long}} |
Revision as of 04:47, 24 August 2023
Flame Blade is a level 2 evocation spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.
Description
Conjure a flaming Scimitar in your hand that deals 3d6Fire damage. It sheds a bright light in a 3 m / 10 ft radius and a dim light in a 6 m / 20 ft radius. Duration: 10 turns.
Properties
- Details
- Range: Self
At higher levels
Upcast: When this spell is cast at 4th Level or higher, damage increases by 1d6Fire for every two Spell Slot Levels above 2nd.How to learn
Classes:
- Class Level 3: Druid
Races:
- Character level 3: Mephistopheles Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no Weapon Actions tied to it other than basic attack.
- The blade uses the spellcaster's Spellcasting Ability (Wisdom for Druids or Charisma for Tieflings) for Attack rolls instead of Strength or Dexterity, but no modifier is added to the Damage Roll.
External Links
- Flame blade on the Forgotten Realms Wiki