Ad placeholder

Ice (surface): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(creation description, what happens to melting ice made from blood)
mNo edit summary
Line 4: Line 4:
----
----
| Saving Throw = [[Dexterity]]
| Saving Throw = [[Dexterity]]
| Condition = [[Condition#Difficult Terrain|Difficult Terrain]], [[Prone (Condition)|Prone]]
| Condition = [[Difficult Terrain (Condition)|Difficult Terrain]], [[Prone (Condition)|Prone]]
}}]]'''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Prone (Condition)|Prone]].
}}]]'''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Prone (Condition)|Prone]].



Revision as of 03:38, 24 August 2023

Template:Up to date

And ice surface on a grassy, paved path at dusk.

Saving Throw Dexterity
Condition Difficult Terrain, Prone
Ice Surface is a type of Surface. When stepped on, characters will move at half speed and they might become Prone.

Ice surfaces can either be created directly, such as by the Ice Knife spell, or by freezing a Water or Blood Surface.

Properties

Dexterity saving throw: Base DC 8 + Intelligence Modifier + Proficiency, to avoid becoming Prone.

Prone Prone

Turns into a Water Surface after 2 rounds or if exposed to Fire based attack and/or source. Note that Ice Surfaces created from Blood Surfaces still turn into Water Surfaces upon melting.