| summary = This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
| action type = action
| action type = action
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.
| notes = Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.
| video = Slow Visuals.mp4
| video = Slow Visuals.mp4
}}
}}
Revision as of 04:12, 21 August 2023
Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
Description
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.