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Arms of Hadar: Difference between revisions
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| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d6|Necrotic}} damage per level | | higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d6|Necrotic}} damage per level. | ||
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Revision as of 21:13, 20 August 2023
Arms of Hadar is a level 1 conjuration spell. This spell allows the caster to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions.
Description
Prevent targets from using Reactions.
Properties
- Damage
- 2d6 (2~12) Necrotic (Strength save to halve)
- Details
- Range: Self
- AoE: 3 m / 10 ft (Radius)
At higher levels
Upcast: Deals an additional 1d6Necrotic damage per level.Condition: Arms of Hadar
How to learn
Classes:
- Class Level 1: Warlock