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Hellbeard Halberd: Difference between revisions

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{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Halberd Icon.png
| image = Merregon Halberd Icon.png
| description = <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| description = <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| quote = Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished..
| quote = Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished..
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| rarity = rare
| rarity = rare
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d0 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d10 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d10 + 2 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = +2 Poison <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = 6 Poison <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. -->
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| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 2.7
| price =  
| weight lb = 5.4
| price = 380
| where to find = * Sold by [[Helsik]] at the [[Devil's Fee]] once her special stock is unlocked.
<!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
<!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Rush Attack, Lacerate, Cleave
| weapon actions = Rush Attack, Lacerate, Cleave
}}
}}

Revision as of 18:23, 20 August 2023

Hellbeard Halberd image

Hellbeard Halberd is a rare, moderately enchanted (+2) variant of the Halberd family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.

Description Icon.png

Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished..

Properties

Damage
D10 Slashing.png 1d10 + 2 (3~12) + Strength modifier Damage TypesSlashing
Extra damage
6 Damage TypesPoison
Details
Halberd Halberd
Rarity: Rare
Enchantment: + 2
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 380 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find