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Enraged Throw: Difference between revisions
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{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.1]] Prone Condition | | <strong>[[File:Prone Condition Icon.png|frameless|upright=0.1]] Prone Condition</strong> | ||
|- | |- | ||
| [[File: | | [[File:Duration Icon.png|frameless|upright=0.1]] Duration: <code>1 turn</code> | ||
A Prone creature must spend half its [[Movement Speed]] to stand up. | * Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. | ||
* Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 5ft</code> of the creature. | |||
* A Prone creature must spend half its [[Movement Speed]] to stand up. | |||
|} | |} |
Revision as of 16:47, 10 March 2022
Enraged Throw is a Berserker Bonus Action. This ability allows them to make a ranged attack using nearby items or creatures.
Description
Pick up an item or creature and throw it at a target, dealing Bludgeoning damage and knocking it Prone.
The damage depends on your Strength and the weight of the item. Your Strength also affects how much weight you can throw.
Available only when Frenzied.
Properties
- Damage:
X Bludgeoning
- Range:
1m / 3ft
Prone Condition |
Duration: 1 turn
|