Ad placeholder
Spiritual Weapon: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
| level = 2 | | level = 2 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | |||
| classes = Cleric, War Domain | | classes = Cleric, War Domain | ||
| class learns at level 3 = Cleric, War Domain | | class learns at level 3 = Cleric, War Domain | ||
| class learns at level 2 = | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon ability. | | summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon ability. | ||
| description = Summon a floating, spectral weapon that attacks your enemies alongside you. Lasts 10 turns. | | description = Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. Lasts for 10 turns. | ||
| action type = bonus | | action type = bonus | ||
| attack roll = | |||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = spellcasting | | damage modifier = spellcasting | ||
| damage type = Force | | damage type = Force | ||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = ranged | | range = ranged | ||
| higher levels = For every 2 | | range m = | ||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{DamageText|8|Healing}} and deals an additional {{DamageText|1d8|Force}} damage. | |||
| variants = Spiritual Weapon: Trident, Spiritual Weapon: Spear, Spiritual Weapon: Maul, Spiritual Weapon: Halberd, Spiritual Weapon: Greatsword, Spiritual Weapon: Greataxe | |||
| notes = | |||
| video = | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Spiritual weapon|long}} |
Revision as of 11:30, 19 August 2023
Spiritual Weapon is a level 2 evocation spell. Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon ability.
Description
Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. Lasts for 10 turns.
Properties
- Damage
- 1d8 (1~8) + spellcasting modifier Force
- Details
- Range: 18 m / 60 ft
At higher levels
For every 2 Spell Slot Levels higher than the original, the weapon gains 8hit points and deals an additional 1d8Force damage.Variants
How to learn
Classes:
- Class Level 3: Cleric, and War Domain