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Searing Smite: Difference between revisions
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| level = 1 | | level = 1 | ||
| school = Evocation | | school = Evocation | ||
| classes = Paladin | | classes = Paladin | ||
| class learns at level 2 = Paladin | |||
| class learns at level 3 = | |||
| races = Zariel Tiefling | |||
| race learns at level 3 = Zariel Tiefling (once per long rest) | |||
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. | | summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. | ||
| description = Your weapon flares with white-hot intensity. It deals an extra {{DamageText | 1d6| Fire}} damage and marks the target with [[Searing Smite (Condition)|Searing Smite]]. | | description = Your weapon flares with white-hot intensity. It deals an extra {{DamageText | 1d6| Fire}} damage and marks the target with [[Searing Smite (Condition)|Searing Smite]]. | ||
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* A target with '''Searing Smite''' takes {{DamageText|1d6|Fire}} damage every turn, until it succeeds on a [[Constitution]] {{SavingThrow}}. | * A target with '''Searing Smite''' takes {{DamageText|1d6|Fire}} damage every turn, until it succeeds on a [[Constitution]] {{SavingThrow}}. | ||
* If the spellcaster '''misses''' the initial [[Attack Roll|Attack]], the spell slot and {{IconLink|Bonus Action Icon.png|Bonus Action|size=24px}} are '''not consumed'''. | * If the spellcaster '''misses''' the initial [[Attack Roll|Attack]], the spell slot and {{IconLink|Bonus Action Icon.png|Bonus Action|size=24px}} are '''not consumed'''. | ||
| action type = both | | action type = both | ||
| damage = weapon | | damage = weapon | ||
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| condition save effect = negate | | condition save effect = negate | ||
| notes = | | notes = | ||
* Also granted by {{SmallIcon|Skybreaker_Light_Hammer_Icon.png}} [[Skybreaker]]. | * Also granted by {{SmallIcon|Skybreaker_Light_Hammer_Icon.png}} [[Skybreaker]]. | ||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Searing smite|long}} |
Revision as of 21:56, 17 August 2023
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
Description
Your weapon flares with white-hot intensity. It deals an extra 1d6Fire damage and marks the target with Searing Smite.
- A target with Searing Smite takes 1d6Fire damage every turn, until it succeeds on a Constitution Saving throw.
- If the spellcaster misses the initial Attack, the spell slot and are not consumed.
Properties
- Damage
- Normal weapon damage
- + 1d6 (1~6) Fire
- Details
- Range: Normal weapon range
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: searing smite
Duration: 10 turns
- Takes 1d6Fire damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
Classes:
- Class Level 2: Paladin
Races:
- Character level 3: Zariel Tiefling (once per long rest)
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- Also granted by Skybreaker.