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Flame Strike: Difference between revisions
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| level = 5 | | level = 5 | ||
| school = Evocation | | school = Evocation | ||
| classes = | | ritual = | ||
| races = | | classes = Cleric, Light Domain, War Domain, Fiend | ||
| class learns at level 9 = Cleric, Light Domain, War Domain, Fiend | |||
| class learns at level 2 = | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spells allows the caster to make a pillar of divine flame at a chosen location dealing {{DamageText | 5d6 | Fire}} damage and {{DamageText | 5d6 | Radiant}} damage. | | summary = This spells allows the caster to make a pillar of divine flame at a chosen location dealing {{DamageText | 5d6 | Fire}} damage and {{DamageText | 5d6 | Radiant}} damage. | ||
| description = Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels. | | description = Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels. | ||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = 5d6 | | damage = 5d6 | ||
| damage modifier = | |||
| damage type = Fire | | damage type = Fire | ||
| damage save = Dexterity | |||
| damage save effect = half | |||
| damage per = | |||
| extra damage = 5d6 | | extra damage = 5d6 | ||
| extra damage modifier = | |||
| extra damage type = Radiant | | extra damage type = Radiant | ||
| damage save = Dexterity | | extra damage save = Dexterity | ||
| damage save effect = half | | extra damage save effect = half | ||
| extra damage per = | |||
| concentration = | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| higher levels = | | aoe = radius | ||
| | | aoe m = 3 | ||
| aoe ft = 10 | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = Deals an additional {{DamageText | 1d6 | Fire}} damage and {{DamageText | 1d6 | Radiant}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | |||
| notes = | |||
| video = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Flame strike|long}} |
Revision as of 01:31, 17 August 2023
Flame Strike is a level 5 evocation spell. This spells allows the caster to make a pillar of divine flame at a chosen location dealing 5d6 Fire damage and 5d6 Radiant damage.
Description
Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.
Properties
- Damage
- 5d6 (5~30) Fire (Dexterity save to halve)
- + 5d6 (5~30) Radiant (Dexterity save to halve)
- Details
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
At higher levels
Deals an additional 1d6 Fire damage and 1d6 Radiant damage for each Spell Slot Level above 5th.How to learn
Classes:
- Class Level 9: Cleric, Light Domain, War Domain, and Fiend