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Fabricated Arbalest: Difference between revisions
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| weight lb = 17.8 | | weight lb = 17.8 | ||
| price = 960 | | price = 960 | ||
| special = * ''' | | special = * '''Illuminating Shot:''' Use a Bonus Action to make a melee attack roll, Fire a shimmering bolt that inflicts 1 turn of [[Condition#Radiating Orb|Radiating Orb]] upon the target. | ||
* '''[[Dazzling Ray]]:''' Use an Action, once per turn unleash a brilliant light that [[Blinds]] all creatures in its path. | * '''[[Dazzling Ray]]:''' Use an Action, once per turn unleash a brilliant light that [[Condition#Blind|Blinds]] all creatures in its path. | ||
| weapon actions = Dazzling Ray, Piercing Shot, Brace (Ranged) | | weapon actions = Dazzling Ray, Piercing Shot, Brace (Ranged) | ||
}} | }} |
Revision as of 00:40, 17 August 2023
Fabricated Arbalest is a very rare, moderately enchanted (+2) special variant of the Heavy Crossbows family of weapons. It is a martial ranged weapon that's wielded with both hands.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
A perfect system must be ruled by a keen eye - and any error foolish enough to rear its head afore the eye must be quickly, precisely, and totally eliminated. This crossbow can help with that.
Properties
- Damage
1d10 (1~10) + Dexterity modifier
Piercing
- Details
Rarity: Very rare
Enchantment: + 2
Two-Handed
Range: 18 m / 60 ft
Weight: 8.1 kg / 16.2 lb
Price: 960 gp
Special
The holder of this item gains:
- Illuminating Shot: Use a Bonus Action to make a melee attack roll, Fire a shimmering bolt that inflicts 1 turn of Radiating Orb upon the target.
- Dazzling Ray: Use an Action, once per turn unleash a brilliant light that Blinds all creatures in its path.
Weapon actions
If you have proficiency, equip in main hand to gain:
Dazzling Ray (
)
Unleash a beam of brilliant light that all creatures in its path.
Piercing Shot (
)
Deal regular damage and possibly inflict which cause extra damage on attacks.
Brace (Ranged) (
)
Spend
6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Where to find
- Wyrm's Rock Fortress