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Spirit Guardians (Necrotic): Difference between revisions

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'''Spirit Guardians: Necrotic''' is a variation of the [[Spells#3rd Level Spells|Level 3]] Conjuration Spell, [[Spirit Guardians]]. This variant of the spell deals <code><span style="color:#66cc66">Necrotic</span></code> damage.
{{SpellPage
| name = Spirit Guardians: Necrotic
| image = Spirit Guardians Icon.png
| level = 3
| school = Conjuration
| ritual =
| classes = Cleric, War Domain
| class learns at level 5 = Cleric, War Domain
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell is a variation of the spell [[Spirit Guardians]]. This variant deals {{DamageColor|Necrotic|Necrotic}} damage as well as slows the [[Movement Speed|Movement]] of nearby enemies.
| description = Nearby enemies take {{DamageText|3d8|Necrotic}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns.


[[Category:Spells]][[Category:Level 3 Spells]][[Category:Conjuration Spells]]
On a successful [[Saving Throw|Save]], targets still take half damage.


[[File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox
Caster can't become [[Invisible (Condition)|Invisible]] while [[Concentration|Concentrating]] on this spell.
|title=<div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#66cc66">3d8 Necrotic</span> damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div>
| action type = action
----
| attack roll =
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 3 Spell Slot'''</div>
| damage = 3d8
----|Range=Self|School=Conjuration|Concentration=Required|Duration=10 Turns|Class=[[Cleric]]|Area of Effect=3m / 10ft (Radius)|Damage=<span style="color:#66cc66">3d8</span>|Damage Types=[[Damage Types|<span style="color:#66cc66">Necrotic</span>]]|Saving Throw=[[Wisdom]]}}]]
| damage modifier =
==Description==
| damage type = Necrotic
Call forth spirits to protect an area around you.
| damage save = Wisdom
| damage save effect = half
| damage per =
| extra damage =
| extra damage modifier =
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| extra damage per =
| concentration = yes
| range = self
| range m =
| range ft =
| aoe =
| aoe m =
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| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
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| area turn start damage =
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| area condition =
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| higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Necrotic}} damage for each spell slot level above 3rd.
| notes =
| video =
}}


Nearby enemies take <code><span style="color:#66cc66">3d8 Necrotic</span></code> damage per turn, and their [[Movement Speed]] is halved.
== External Links ==
 
* {{FRWiki|Spirit guardians|long}}
On a successful save, target still takes half damage.
==Properties==
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 3 Spell Slot</code>
 
''Available to level 5 [[Cleric]].''
*{{DamageInfo|count=3|die=8|type=Necrotic|per=turn}}
*Range: {{C|1=[[File:Range Icon.png|frameless|upright=0.1]] Self}}
*Area of Effect: {{C|1=[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}}
*Concentration: {{C|1=[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Saving Throw: {{C|1=[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}}
{| class="wikitable" role="presentation"
|[[File:Spirit Guardians Icon.png|frameless|25x25px]]<b> Aura: Spirit Guardian</b>
|-
|{{C|1=[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
*Protected by spirits. Nearby enemies take <code><span style="color:#66cc66">3d8 Necrotic</span></code> damage per turn.
*On a successful save, target still takes half damage.
|}
==At Higher Levels==
When the spell is cast using a 4th Level spell slot or higher, damage increases by <code><span style="color:#66cc66">1d8 Necrotic</span></code> damage for each spell slot level above 3rd.

Revision as of 23:22, 16 August 2023

Spirit Guardians Icon.png

Spirit Guardians: Necrotic is a level 3 conjuration spell. This spell is a variation of the spell Spirit Guardians. This variant deals Necrotic damage as well as slows the Movement of nearby enemies.

Description

Nearby enemies take 3d8Damage TypesNecrotic damage per turn, and their Movement Speed is halved. Lasts for 10 turns.

On a successful Save, targets still take half damage.

Caster can't become Invisible while Concentrating on this spell.

Properties

Damage
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic (Wisdom save to halve)
Details
 Range: Self
Concentration Concentration

At higher levels

When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8Damage TypesNecrotic damage for each spell slot level above 3rd.

How to learn

Classes:

External Links