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Slow: Difference between revisions
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Revision as of 10:54, 16 August 2023
Slow is a level 3 transmutation spell.
Description
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Slowed
Duration: 10 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make more than 1 attack per turn
- Spells cast might be delayed for one turn
How to learn
Classes:
- Class Level 5: Sorcerer, Wizard, and Great Old One
Notes
Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.