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Slow: Difference between revisions

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(Added detail not listed in in game description to notes section)
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| level = 3
| level = 3
| school = Transmutation
| school = Transmutation
| ritual =
| ritual =  
| classes =  
| classes =  
| class learns at level 5 = Sorcerer, Wizard, Great Old One
| class learns at level 5 = Sorcerer, Wizard, Great Old One
| class learns at level 2 =
| class learns at level 2 =  
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary =
| summary =  
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
| action type = action
| action type = action
| attack roll =
| attack roll =  
| damage =
| damage =  
| damage modifier =
| damage modifier =  
| damage type =
| damage type =  
| damage save = yes
| damage save = yes
| damage save effect =
| damage save effect =  
| extra damage =
| extra damage =  
| extra damage modifier =
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m =
| range m =  
| range ft =
| range ft =  
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition = Slowed
| condition = Slowed
| condition duration = 10
| condition duration = 10
| condition save = Wisdom
| condition save = Wisdom
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| notes =
| notes = Despite the in game description slow applies a -2 penalty to all saving throws bot just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.
| video = Slow Visuals.mp4
| video = Slow Visuals.mp4
}}
}}

Revision as of 10:52, 16 August 2023

Spell Transmutation Slow.png

Slow is a level 3 transmutation spell.

Description

Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Slowed

Slowed Slowed

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

Notes

Despite the in game description slow applies a -2 penalty to all saving throws bot just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.

Visuals