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Intransigent Warhammer: Difference between revisions
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(Fixed a typo in the weapons quote. It is "of" and not "og" in game) |
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{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Warhammer PlusOne Icon.png | | image = Warhammer PlusOne Icon.png | ||
| description = {{uncommon|Intransigent Warhammer}} is an uncommon [[Warhammers|Warhammer]] that knock nearby foes Prone after killing a hostile target or landing a Critical Hit. | | description = {{uncommon|Intransigent Warhammer}} is an uncommon [[Warhammers|Warhammer]] that knock nearby foes Prone after killing a hostile target or landing a Critical Hit. | ||
| quote = The elegant design | | quote = The elegant design of this hammer belies its brutal, crushing power. This weapon does not give ground. | ||
| category = martial <!-- martial or simple --> | | category = martial <!-- martial or simple --> | ||
| melee or ranged = melee <!-- melee or ranged, duh --> | | melee or ranged = melee <!-- melee or ranged, duh --> | ||
Line 17: | Line 16: | ||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. --> | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | | ammunition = | ||
| ammunition = | | finesse = | ||
| finesse = | | heavy = | ||
| heavy = | | light = | ||
| light = | | loading = | ||
| loading = | | reach = | ||
| reach = | | thrown = | ||
| thrown = | | can't dual wield = | ||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 2.7 | | weight kg = 2.7 |
Revision as of 08:09, 16 August 2023
Intransigent Warhammer is an uncommon Warhammer that knock nearby foes Prone after killing a hostile target or landing a Critical Hit.
The elegant design of this hammer belies its brutal, crushing power. This weapon does not give ground.
Properties
- One-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Two-handed damage
- 1d10 (1~10) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 100 gp
Special
The holder of this item gains:
- Impulse Blast: Knocks nearby creatures Prone after killing a target or landing a Critical Hit.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Can be found inside a Watertight Chest on a Duergar skiff during your first voyage to Grymforge from the Decrepit Village.