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Sazza: Difference between revisions

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(Noticed there wasn't any info on her Act 2 stuff so I added in the little I know from playing)
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If the player does not free Sazza, then after the tieflings have moved on she can be found dead in her cage.
If the player does not free Sazza, then after the tieflings have moved on she can be found dead in her cage.
==Chapter Two==
{{SpoilerWarning}}
If kept alive during chapter 1, Sazza can once again be encountered in the Moonrise Towers. Depending on the player's decisions, she can once again be set free (Which will award an achievement if you already saved her twice in Act 1) or can be executed.


== External Links ==
== External Links ==

Revision as of 13:43, 15 August 2023

Follower of the Absolute
Sazza
Sazza.jpg
Stats
Level 2

STR

10

DEX

13
(+1)

CON

10

INT

10

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 9
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg / 70lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Character information
Location Druid Grove
3d model
Sazza Model.png

Sazza is a Goblin NPC in Baldur's Gate 3. She can be found held prisoner in the Druid Grove. If the player helps her, she becomes a Temporary Companion.

Chapter One

Sazza can be found in a cage towards the back of the Druid Grove. Typically when you meet her she is being held at crossbow point by Arka, a Tiefling mourning Kanon, who just died during the first battle at the Druid Grove. Arka's friend Memnos is in the process of talking her out of the senseless act of violence. The player can choose to either help Sazza by interfering with Arka's plans to shoot her, or let Sazza die by Arka's hands.

If you do choose to help Sazza, she will offer to introduce you to Gut, a True Soul Goblin blessed by The Absolute. Once you free Sazza, if you safely escort her out of the Druid Grove she promises to put in a good word for you with her tribe.

If the player does not free Sazza, then after the tieflings have moved on she can be found dead in her cage.

Chapter Two

If kept alive during chapter 1, Sazza can once again be encountered in the Moonrise Towers. Depending on the player's decisions, she can once again be set free (Which will award an achievement if you already saved her twice in Act 1) or can be executed.

External Links

Template:CharactersNavbox