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Create Water: Difference between revisions
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| level = 1 | | level = 1 | ||
| school = Transmutation | | school = Transmutation | ||
| classes = Cleric, Druid | | classes = Cleric, Druid, Storm Sorcery | ||
| class learns at level 1 = Cleric, Druid | | class learns at level 1 = Cleric, Druid | ||
| class learns at level 6 = Storm Sorcery | |||
| summary = This spell is a variant of [[Create or Destroy Water]] that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become [[Wet (Condition)|Wet]]. | | summary = This spell is a variant of [[Create or Destroy Water]] that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become [[Wet (Condition)|Wet]]. | ||
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface | | description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface]]. | ||
| action type = action | | action type = action | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| aoe = radius | | aoe = radius | ||
| aoe m = | | aoe m = 4 | ||
| aoe ft = | | aoe ft = 13 | ||
| condition = Wet | | condition = Wet | ||
| condition duration = 3 | | condition duration = 3 | ||
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| area range m = 2 | | area range m = 2 | ||
| area range ft = 5 | | area range ft = 5 | ||
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st. | | higher levels = When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each spell slots level above 1st. | ||
| notes = Also granted by {{SmallIcon|Rain Dancer Staff Icon.png}} [[Rain Dancer]]. | | notes = Also granted by {{SmallIcon|Rain Dancer Staff Icon.png}} [[Rain Dancer]]. | ||
}} | }} |
Revision as of 07:21, 15 August 2023
Create Water is a level 1 transmutation spell. This spell is a variant of Create or Destroy Water that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become Wet.
Description
Call forth rain. It extinguishes exposed flames and forms a Water Surface.
Properties
- Details
- Range: 9 m / 30 ft
- AoE: 4 m / 13 ft (Radius)
At higher levels
When the spell is cast a 2nd Level or higher, the area that you can create water increases by2m / 5ft
for each spell slots level above 1st. Condition: Wet
How to learn
Notes
Also granted by Rain Dancer.