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Hand Crossbow: Difference between revisions
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| image = Hand Crossbow Icon.png | | image = Hand Crossbow Icon.png | ||
| quote = The spring locks back with the tiniest, most satisfying click. | | quote = The spring locks back with the tiniest, most satisfying click. | ||
| category = martial | | category = martial | ||
| melee or ranged = ranged | | melee or ranged = ranged | ||
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| price = 50 | | price = 50 | ||
| weapon actions = Piercing Shot, Mobile Shot | | weapon actions = Piercing Shot, Mobile Shot | ||
| where to find = | |||
* Starting equipment for [[bard]]. | |||
* Common loot throughout the game. | |||
}} | }} |
Revision as of 21:26, 11 August 2023
Hand Crossbow is a mundane, nonmagical variant of the Hand Crossbows family of weapons. It is a martial ranged weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.
The spring locks back with the tiniest, most satisfying click.
Properties
- Damage
- 1d6 (1~6) + Dexterity modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Light
- Dippable
- Range: 15 m / 50 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Shot ()
Deal regular damage and possibly inflict which cause extra damage on attacks.
- Mobile Shot ()
Make a Ranged Attack while moving. Prerequisite: Must have or this turn.
Where to find
- * Starting equipment for bard.
- Common loot throughout the game.