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Battle Master: Difference between revisions
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TheHellion (talk | contribs) m (→Level 3) |
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| '''Precision Attack''' || Your next weapon attack gets an [[Attack Roll]] bonus equal to your [[#Level3|Superiority Die]] || | | '''Precision Attack''' || Your next weapon attack gets an [[Attack Roll]] bonus equal to your [[#Level3|Superiority Die]] || | ||
* [[File: | * [[File:Action PrecisionAttack.png|frameless|upright=0.12|link=Precision Attack]] [[Precision Attack]] | ||
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| '''Pushing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly push the target back <code>4.5m / 15ft</code>. || | | '''Pushing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly push the target back <code>4.5m / 15ft</code>. || |
Revision as of 22:44, 9 August 2023
Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight.Battle Master is one of the Subclasses of Fighter. These Fighters are more specialized in controlling the battlefield, using their fighting Maneuvers to attack enemies or support allies in combat.
Subclass Features
Level 3
- Superiority Dice: 4 (You have 4 Superiority Dice, which are D8s. Your Battle Master manoeuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a Short or Long Rest.)
- Battle Manoeuvers (Choose 3):
Manoeuvers | Description | Grants |
---|---|---|
Commander's Strike | Spend an action and a reaction to direct an ally to strike a foe. The ally immediately uses their reaction to make a weapon attack. | |
Disarming Attack | Spend a superiority die to deal Weapon damage + 1d8 and potentially force the target to drop the weapons they are holding. |
|
Distracting Strike | Distract your target, giving your allies Advantage on their next Attack Roll against it. | |
Evasive Footwork | Evade attacks: enemies receive Disadvantage on melee attacks against you. | |
Feinting Attack | Use both your action and bonus action this turn to attack a target with Advantage and bonus damage. | |
Goading Attack | Goad an enemy into attacking only you. It gains Disadvantage on Attack Rolls against anyone but you. | |
Manoeuvring Attack | Attack an enemy. On a hit, you can use [[Forced Manoeuvre on an ally, increasing their movement speed. | |
Menacing Attack | Spend a superiority die to deal Weapon damage + 1d8 and possibly Frighten the target. |
|
Precision Attack | Your next weapon attack gets an Attack Roll bonus equal to your Superiority Die | |
Pushing Attack | Spend a superiority die to deal Weapon damage + 1d8 and possibly push the target back 4.5m / 15ft . |
|
Rally | Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 temporary hit points . |
|
Riposte | When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage . |
|
Trip Attack | Spend a superiority die to deal Weapon damage + 1d8 and possibly knock the target Prone. |
Level 7
- Choose 2 additional Manoeuvers.
Level 10
- Choose 2 additional Manoeuvers.
- Gain File:Superiority Die d10 Icon.png Improved Superiority Dice. The size of your Superiority Dice increases to 1d10.