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Branding Smite (Melee): Difference between revisions
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Radiant damage per level.
(Moved extra notes to the more appropriate place) |
(Added missing concentration property) |
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| summary = This spell is a variant of {{SAI|Branding Smite}}. It allows spellcasters to cause their melee weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning {{Cond|Invisible}} | | summary = This spell is a variant of {{SAI|Branding Smite}}. It allows spellcasters to cause their melee weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning {{Cond|Invisible}} | ||
| description = Your melee weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning {{Cond|Invisible}}. | | description = Your melee weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning {{Cond|Invisible}}. | ||
| concentration = yes | |||
| attack roll = yes | | attack roll = yes | ||
| cost = action | | cost = action |
Revision as of 23:11, 31 January 2025
Branding Smite (Melee) is a level 2 evocation spell. This spell is a variant of . It allows spellcasters to cause their melee weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning
Description
Your melee weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning .
Properties
- Cost
Action
- Cost on hit
Bonus action +
Level 2 Spell Slot
- Damage
- Normal weapon damage
- +
2d6 (2~12)
Radiant
- Details
Attack roll
Melee: 1.5 m / 5 ft
At higher levels
Deals an additional 1d6
Condition: Branding Smite
Duration: 10 turns
- Cannot turn Invisible.
How to learn
Races:
- Character level 5: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
This spell is a variation of:
Notes
- If the spellcaster misses the initial attack, the spell slot and
Bonus action are not consumed.
- This spell, unlike most other Smite spells spells, will work with ranged weaponry.
- Zariel Tieflings can only cast the spell once per Long Rest.