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Infernal Weapon: Difference between revisions
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(Poisoned application does work now) |
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| condition save = CON | | condition save = CON | ||
| condition duration = 2 | | condition duration = 2 | ||
| bugs = * The roll for the {{Cond|Poisoned}} saving throw is not shown in the combat log for either a successful or failed save. Because it has a low | | bugs = * The roll for the {{Cond|Poisoned}} saving throw is not shown in the combat log for either a successful or failed save. Because it has a low {{Saving Throw|constitution|dc=12}}, this can give the impression that the poison effect does not work at all. | ||
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Latest revision as of 15:11, 30 January 2025
Infernal Weapon is a passive feature that poisons your target an addition to your regular damage.
Description
On a hit, this weapon deals an additional 3Poison damage and can possibly its target.
Condition: Poisoned
Duration: 2 turns
DC 12 Constitution saving throw
- Suffers
Disadvantage on
Attack rolls and Ability Checks.
How to learn
Granted by the weapons:
Infernal Longsword (inaccessible)
Infernal Mace
Infernal Mace (Uncommon)
Infernal Spear
Infernal Warhammer (inaccessible)
Used by creatures:
Bugs
- The roll for the saving throw is not shown in the combat log for either a successful or failed save. Because it has a low DC 12
Constitution saving throw, this can give the impression that the poison effect does not work at all.