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Dawnburst Strike: Difference between revisions

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(Despite what the description says, the blindness affects all creatures, not just enemies.)
mNo edit summary
 
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| condition dc = weapon action
| condition dc = weapon action
| condition duration = 3
| condition duration = 3
| bugs = * The description in-game notes an incorrect DC 13 Constitution save. It requires a Weapon Action save with a +2 DC bonus.
| bugs = * The description in-game notes an incorrect {{Saving Throw|constitution|dc=13}} save. It requires a Weapon Action save with a +2 DC bonus.
* Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies.
* Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies.
| aoe m = 3
| aoe m = 3

Latest revision as of 04:56, 30 January 2025

Dawnburst Strike.webp

Dawnburst Strike is a weapon action granted by The Sacred Star.

Description

Deal additional Damage TypesRadiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft area. Enemies in the light must succeed a DC 13  Constitution saving throw or be Blinded Blinded.

Properties

Cost
Action
Damage
Normal weapon damage
+
Details
Attack roll
CON Save
 Range: Normal weapon range
AoE: 3 m / 10 ft (Radius)
Recharge: Short rest

Condition: Blinded

Blinded Blinded

Duration: 3 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by the weapons:

Bugs

  • The description in-game notes an incorrect DC 13  Constitution saving throw save. It requires a Weapon Action save with a +2 DC bonus.
  • Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies.