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Sword of Justice: Difference between revisions
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Revision as of 18:51, 8 August 2023
Sword of Justice is an uncommon, lightly enchanted (+1) special variant of the Greatswords family of weapons. It is a martial melee weapon that's wielded with both hands.

The words 'Deliverance. Justice. Vengeance.' are engraved on the base of this sword. They echo in your mind.
Properties
- Damage
2d6 + 1 (3~13) + Strength modifier
Slashing
- Details
Rarity: Uncommon
Enchantment: + 1
Two-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 2.7 kg / 5.4 lb
Price: 130 gp
Special
The holder of this item gains:
- Tyr's Protection: Surround a creature with a shimmering field of magic that increases its Armour Class by 2. Spell ends when the Sword of Justice is unequipped.
- Applies Shield of Faith to a creature within range.
Range: 18 m / 60 ft
- Concentration:
Required
- Duration: until Long Rest
Weapon actions
If you have proficiency, equip in main hand to gain:
Pommel Strike (
)
Make a non-lethal attack against an enemy and possibly them.
Lacerate (
)
Slash at your target's vital points to make it .
Cleave (
)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- Dropped by Anders in the Risen Road Toll House X: 110 Y: 560 or given as a reward for killing Karlach in Hunt the Devil.