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Spiritual Weapon: Difference between revisions

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| race learns at level 2 =  
| race learns at level 2 =  
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different Weapon Action.
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different Weapon Action.
| description = Create a floating, spectral weapon of your choice that attacks your enemies alongside you. The weapon is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types.
| description = Summon a floating, spectral weapon that attacks your enemies alongside you.  
 
{{Duration|10}}. Only one Spiritual Weapon may be summoned at any time.
| cost = bonus, spell2
| cost = bonus, spell2
| attack roll =  
| attack roll =  
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| higher levels = [[Spells#Upcasting|Upcast]]: For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{Hp|8}} and deals an additional {{DamageText|1d8|Force}} damage.
| higher levels = [[Spells#Upcasting|Upcast]]: For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{Hp|8}} and deals an additional {{DamageText|1d8|Force}} damage.
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident
| notes = * The caster's [[spellcasting modifier]] is added to both the damage and attack rolls of the summoned '''Spiritual Weapon'''.
| notes = * The weapon is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types.
* Each spiritual weapon lasts for 10 turns, and only one Spiritual Weapon may be summoned at any time.
* The caster's [[spellcasting modifier]] is added to both the damage and attack rolls of the summoned '''Spiritual Weapon'''.
* The summoned weapon also gets the caster's [[proficiency bonus]] added to its {{Attack roll}}s.
* The summoned weapon also gets the caster's [[proficiency bonus]] added to its {{Attack roll}}s.
* On the other hand, the [[Difficulty Class#Weapon Action DC|weapon action DC]] of the summoned weapon (used for example by {{SAI|Spiritual Weapon: Spear}} to inflict {{Cond|Gaping Wounds}} with {{SAI|Piercing Strike}}) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
* On the other hand, the [[Difficulty Class#Weapon Action DC|weapon action DC]] of the summoned weapon (used for example by {{SAI|Spiritual Weapon: Spear}} to inflict {{Cond|Gaping Wounds}} with {{SAI|Piercing Strike}}) is fixed to 12 and does not benefit from the caster's spellcasting modifier.

Latest revision as of 10:13, 17 January 2025

Spiritual Weapon Halberd.webp

Spiritual Weapon is a level 2 evocation spell. Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different Weapon Action.

Description

Summon a floating, spectral weapon that attacks your enemies alongside you.

Properties

Cost
Bonus action + Level 2 Spell Slot
Damage: 2~9
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: For every 2 Spell Slot Levels higher than the original, the weapon gains HP Icon.png 8 hit points and deals an additional 1d8Damage TypesForce damage.

Variants

How to learn

Classes:

Granted by the following items:

Notes

  • The weapon is Ethereal, Immune to Damage TypesPsychic and Damage TypesPoison damage, and Resistant to all other Damage Types.
  • Each spiritual weapon lasts for 10 turns, and only one Spiritual Weapon may be summoned at any time.
  • The caster's spellcasting modifier is added to both the damage and attack rolls of the summoned Spiritual Weapon.
  • The summoned weapon also gets the caster's proficiency bonus added to its Attack rolls.
  • On the other hand, the weapon action DC of the summoned weapon (used for example by Spiritual Weapon: Spear Spiritual Weapon: Spear to inflict Gaping Wounds Gaping Wounds with Piercing Strike Piercing Strike) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
  • The greataxe, greatsword, and halberd variants of Spiritual Weapon are functionally identical. The spear and trident variants are also functionally identical.
  • Spiritual Weapons cannot make opportunity attacks.
  • The incantation for Spiritual Weapon is Ex Textura, Latin for "from the weave".

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