Template:Achievement: Difference between revisions
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<div class="bg3wiki-achievement" style="max-width: 80px;">[[File:A-{{{1}}}.jpg|link=Achievements]]</div> | <div class="bg3wiki-achievement" style="max-width: 80px;">[[File:A-{{{1}}}.jpg|link=Achievements]]</div> | ||
<div class="bg3wiki-achievement" style="margin: 0 auto 0 0; padding: 0 0.8em; text-align:left;"> | <div class="bg3wiki-achievement" style="margin: 0 auto 0 0; padding: 0 0.8em; text-align:left;"> | ||
{{#switch:{{{1|}}} | ; {{{1|}}} | ||
| A Grym Fate = | : {{#switch: {{{1|}}} | ||
| Absolute Power Corrupts = | | A Grym Fate = Kill the Adamantine Golem without using the Forge Hammer. | ||
| Action Surge = | | Absolute Power Corrupts = Reign with terror: take control of the Netherbrain and bend the world to your will. | ||
| All's Well That Ends Well = | | Action Surge = Perform five attacks in one turn. Your enemies won't know what hit them (literally). | ||
| Bedrolls and Breakfast = | | All's Well That Ends Well = Finish the game (with a heartfelt 'thank you' from Larian Studios). | ||
| Bookworm = | | Bedrolls and Breakfast = Take four full Long Rests in a single playthrough - adventuring's tiring work. | ||
| Bottoms Up = | | Bookworm = Read 100 different books in a single playthrough. Adventuring isn't just daring quests, you know. | ||
| Busker = | | Bottoms Up = Long Rest using only alcohol - a time-honoured dwarven tradition. | ||
| Ceremorphosis = | | Busker = Earn a hundred gold from playing sweet, sweet music in a single playthrough. | ||
| Crash Landing = | | Ceremorphosis = Make the ultimate sacrifice: become a mind flayer to defeat the Netherbrain. | ||
| Critical Hit = | | Crash Landing = In the Wyrmway, wait until the dragon is mid-flight, then knock it out of the sky - KAPOW. | ||
| Descent From Avernus = | | Critical Hit = Complete the game in Tactician mode. | ||
| Devil's in the Details = | | Descent From Avernus = Take control of the nautiloid and escape the Hells. | ||
| Dig for Victory = | | Devil's in the Details = Defeat Commander Zhalk on the nautiloid. | ||
| Embrace Your Urge = | | Dig for Victory = Dig up five buried chests in a single playthrough - treasure! | ||
| Escapologist = | | Embrace Your Urge = Become Bhaal's ultimate weapon - become his Slayer. | ||
| Expand Your Mind = | | Escapologist = Break out of prison after being arrested - aren't you daring? | ||
| Fancy Footwork = | | Expand Your Mind = Consume a parasite and unlock a new power - is it meant to wriggle the whole way down? | ||
| Fetch Quest = | | Fancy Footwork = Defeat Gortash in Wyrm's Rock without activating any traps. | ||
| First Blood = | | Fetch Quest = Play fetch with Scratch - the best boy in the Realms. | ||
| Fists of Fury = | | First Blood = Kill Orin while her cultists are performing their ritual chant. | ||
| Forged in Blood and Fire = | | Fists of Fury = Kill a character with an Unarmed Strike. | ||
| Hero of the Forgotten Realms = | | Forged in Blood and Fire = Craft an item in the Adamantine Forge. | ||
| Homebrewer = | | Hero of the Forgotten Realms = Save the day: kill the Netherbrain and destroy the Absolute tadpoles. | ||
| Hot Date = | | Homebrewer = Create three unique alchemical solutions in a single playthrough - bottoms up! | ||
| Interfectorem Draconis = | | Hot Date = Go on a date with Karlach - now that's playing with fire. | ||
| Jack-of-all-Trades = | | Interfectorem Draconis = Kill the red dragon in the Upper City. | ||
| Just a Nibble = | | Jack-of-all-Trades = Multiclass into every class in one playthrough without asking Withers to change your character. | ||
| Kill Two Birds With One Gnome = | | Just a Nibble = Let Astarion bite you - ouch. | ||
| Leave No One Behind = | | Kill Two Birds With One Gnome = Use one enemy as an improvised weapon against another. | ||
| Loophole = | | Leave No One Behind = Save every tiefling refugee you can throughout the game in a single playthrough. | ||
| Mind Blown = | | Loophole = Break Wyll's pact with Mizora. | ||
| Murder in Baldur's Gate = | | Mind Blown = Romance the Emperor. | ||
| No Free Lunches = | | Murder in Baldur's Gate = Coat the streets of Baldur's Gate in blood - become an Unholy Assassin of Bhaal. | ||
| No Penny Required = | | No Free Lunches = Defeat the Apostle of Myrkul before it consumes any necromites. | ||
| Non-Invasive Procedure = | | No Penny Required = Successfully use Detect Thoughts to pry into someone's thoughts. | ||
| Outsourcing = | | Non-Invasive Procedure = Kill the Surgeon before he performs surgery on you in combat. | ||
| Penny Pincher = | | Outsourcing = Recruit a hireling. You can befriend them or use them as cannon-fodder - we won't judge. | ||
| Pest Control = | | Penny Pincher = Defeat the Toll Collector without her using gold against you - excellent budgeting. | ||
| Punch Drunk = | | Pest Control = Kill the Spider Matriarch before her eggs hatch - why do they have so many legs? | ||
| Repairing the Weave = | | Punch Drunk = Defeat twenty opponents while a party character is drunk in a single playthough - down them. | ||
| Roleplayer = | |Repairing the Weave = Stabilise Gale's Netherese orb. | ||
| Rude, Crude, and Full of Attitude = | | Roleplayer = Complete ten background goals in a single playthrough - you are one with your character. | ||
| She Cannot Be Caged! = | | Rude, Crude, and Full of Attitude = Find and summon the quasit Shovel. Or is her name... Fork? Maybe Basket? | ||
| Shove Off = | | She Cannot Be Caged! = Rescue Sazza from the Emerald Grove, Goblin Camp and Moonrise Towers in one playthrough. | ||
| Sins of the Father = | | Shove Off = Kill a creature with falling damage. | ||
| Taking Blood = | | Sins of the Father = Claim your Throne of Blood: take control of the Netherbrain for Bhaal and break the world. | ||
| The City Awaits = | | Taking Blood = Steal the Blood of Lathander from underneath Rosymorn Monastery. | ||
| The Lich-Queen's Wrath = | | The City Awaits = Leave Act II - Baldur's Gate is just over the horizon. | ||
| The Plot Thickens = | | The Lich-Queen's Wrath = Ally with Voss against the githyanki God-Queen. Good luck. | ||
| To Bloom in Darkest Night = | | The Plot Thickens = Leave Act I - for somewhere altogether darker. | ||
| Under Lock and Key = | | To Bloom in Darkest Night = Gift Shadowheart a night orchid - her favourite flower. Always knew she was a softie. | ||
| You Have Two Hands for a Reason = | | Under Lock and Key = Rescue all the prisoners from the depths of Moonrise Towers in one playthrough. | ||
| | | You Have Two Hands for a Reason = Pet Scratch and the owlbear cub at the same time - the greatest joy an adventurer could ask for. | ||
| Foehammer = Complete the game in Honour mode. | |||
}} | }} | ||
</div> | </div> |
Latest revision as of 18:47, 16 January 2025
Display the icon and description of a Baldur's Gate 3 achievement.
Examples
Markup | Renders as |
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{{Achievement|Descent From Avernus}} | |
{{Achievement|Action Surge}} | |
{{Achievement|Busker}} |