Ad placeholder
Jump: Difference between revisions
Jump to navigation
Jump to search
(Added link to the very useful Falling damage page) |
No edit summary |
||
Line 27: | Line 27: | ||
{{!}} {{Range|m=4.5|ft=15}} | {{!}} {{Range|m=4.5|ft=15}} | ||
{{!}}- | {{!}}- | ||
{{!}} {{SAI|Remarkable Athlete: Jump}} {{!}}{{!}} rowspan=" | {{!}} {{SAI|Remarkable Athlete: Jump}} {{!}}{{!}} rowspan="2" {{!}} {{Range|m=3|ft=10}} | ||
{{!}}- | {{!}}- | ||
{{!}} {{RarityItem|Nyrulna}} | {{!}} {{RarityItem|Nyrulna}} | ||
{{!}}- | |||
{{!}} {{RarityItem|Bonespike Boots}} {{!}}{{!}} rowspan="5" {{!}} {{Range|m=1.5|ft=5}} | |||
{{!}}- | {{!}}- | ||
{{!}} {{RarityItem|Corvid Token}} | {{!}} {{RarityItem|Corvid Token}} | ||
{{!}}- | {{!}}- | ||
{{!}} {{RarityItem|The Graceful Cloth}} | {{!}} {{RarityItem|The Graceful Cloth}} |
Revision as of 08:29, 12 January 2025
Jump is a common Bonus Action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score.
Description
Jump to a destination.
Your Strength affects how far you can jump.
Properties
- Cost:
-
Bonus action +
3 m / 10 ft
Movement
- Details:
-
Range: 4.5 m / 15 ft
Notes
- Jump has a base range of 4.5 m / 15 ft and is increased by 1 m / 3 ft for 2 points of Strength above 10.
- The range can also be increased by a variety of class features, spells, and items:
Effect Bonus jump range +200% ( Duration: 10 turns)
+50% Range: 6 m / 20 ft
Range: 4.5 m / 15 ft
Range: 3 m / 10 ft
Nyrulna
Bonespike Boots
Range: 1.5 m / 5 ft
Corvid Token
The Graceful Cloth
Swiresy Shoes
Monster Slayer Glaive
-50%
- Jumping can cause falling damage from heights of greater than 4 m / 13 ft. Refer to Falling damage for details of how this damage is determined.
- Jumping from a height of around 8 m / 27 ft or higher will cause you to fall upon landing.