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Smokepowder Barrel: Difference between revisions
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DrakeCross22 (talk | contribs) (Added DC math equation. Details on critical hits on objects.) |
DrakeCross22 (talk | contribs) (Added DC save for secondary explosion. Corrected weight value) |
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| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. --> | | single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. --> | ||
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story --> | | rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story --> | ||
| weight kg = | | weight kg = 11 | ||
| weight lb = | | weight lb = 26 | ||
| price = 5 | | price = 5 | ||
| usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> | | usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> | ||
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**Atomically [[Critical Hit|Critically Hits]] objects and environments. | **Atomically [[Critical Hit|Critically Hits]] objects and environments. | ||
** Also creates a [[Smokepowder Surface]], which immediately explodes, causing the following effects: | ** Also creates a [[Smokepowder Surface]], which immediately explodes, causing the following effects: | ||
*** Deals an additional | *** Deals an additional ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 8 + [[Intelligence|Intelligence Modifier]] + [[Proficiency|Class Proficiency]], to halve) | ||
*** Deals an additional {{DamageInfo|2d6|Force}} damage (no {{SavingThrow}}) | *** Deals an additional {{DamageInfo|2d6|Force}} damage (no {{SavingThrow}}) | ||
*** Creatures caught in the blast are knocked back (no {{SavingThrow}}) | *** Creatures caught in the blast are knocked back (no {{SavingThrow}}) |
Revision as of 11:36, 7 August 2023
Smokepowder Barrel is a common Consumable that can be ignited to explode, dealing devastating damage.
Given the volatility of its contents, this barrel ought to be opened carefully.
Properties
- Consumables
- Single Use
- Rarity: Common
- Weight: 11 kg / 22 lb
- Price: 5 gp
Effect
- When ignited by a source of fire, the barrel explodes.
- AoE: 6 m / 20 ft (Radius)
- 4d4 + 18 (22~34) Forcedamage ( Dexterity saving throw, DC 8 + Intelligence Modifier + Class Proficiency, to halve)
- Atomically Critically Hits objects and environments.
- Also creates a Smokepowder Surface, which immediately explodes, causing the following effects:
- Deals an additional ( Dexterity saving throw, DC 8 + Intelligence Modifier + Class Proficiency, to halve)
- Deals an additional 2d6 (2~12) Forcedamage (no Saving throw)
- Creatures caught in the blast are knocked back (no Saving throw)
- The Smokepowder Surface then becomes a Fire Surface
Smokepowder Barrel can also be thrown for a lesser effect. Action
- Throw the barrel to break it, creating an explosive surface.
- AoE: 6 m / 20 ft (Cube)
- Creates an explosive Smokepowder Surface
- (This surface must be ignited by a source of fire to have any effect)
Where to find
Found in various locations throughout the game, including Waukeen's Rest and the Zhentarim Hideout.