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Mace: Difference between revisions
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| price = 30 | | price = 30 | ||
| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| where to find = Starting equipment for [[ | | where to find = Starting equipment for [[Cleric]]s | ||
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[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] |
Latest revision as of 15:33, 8 December 2024
For the equipment type, see Maces.
Mace is a common variant of the Maces family of weapons. It is a simple melee weapon wielded in one hand.
A simple but effective mace, cast en masse by human blacksmiths.
Properties
- Damage
- 1d6 (1~6) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 30 gp
-
UID
WPN_HUM_Mace_A_0UUID
3186796d-3ab3-4d49-bfc2-cba1aff0cf5a
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Starting equipment for Clerics