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Marls: Difference between revisions
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| prof bonus = +2 | | prof bonus = +2 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 110 | |||
| weight kg = 75 | | weight kg = 75 | ||
| size = Medium | | size = Medium |
Latest revision as of 01:04, 23 November 2024
“W-worms. Worms in their heads. Worms all over!„
Involvement[edit | edit source]
When speaking with Marls, the party can ask him about the crates being shipped. If the party discovers there are crates filled with a thousand tadpoles, the party can opt to use Illithid Persuasion to break down a mental wall Marls put up to block his own knowledge of the contents of the crates. Then, the party can either convince him to jump off the docks to his death, or rebuild the mental wall:
- You had best wash them off.
- [WISDOM] Guard duty's boring. You're letting your imagination run away with you. (DC 14)
- Leave.
Telling him to wash off the tadpoles causes him to jump off the dock to his death, which grants Inspiration via the background goal "Swimming with the Shadows". All options except the second option will cause non-Vengeance paladins to break their oath.
Defending Moonrise Towers[edit | edit source]
If the Nightsong is freed and the Harpers assault Moonrise Towers, Marls (if he is still alive) can be found on the rafters in main lobby of the tower where he will attack his enemies from above.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Loot[edit | edit source]
Notes[edit | edit source]
Marls also has the abilities of a Zealot of the Absolute, but he is not able to use any Smites since he doesn't carry a melee weapon.